Bass Cannon………..

For our last ‘week game’ in XNA, we have been given the theme of ‘Speed’. I wasn’t really happy about this as we had alot more interesting themes to choose from, but as a class we decided speed would be our best choice. I have gone for a Collision based side scroller, so basically dodge the shit that comes your way!

I need to add a ‘speed’ element to my game, so I have decided to add a …. music element, the game speeds up as the song drops. I love this idea as it combines my course with music as I got to edit alot of songs. Instead of leaving it last-minute, I have already started it and I have a fully working toy that people can play. The three songs that I have chosen for my game are:

  • Chase and Status – Fool Yourself
  • Flux Pavilion - Bass Cannon (What the game is actually called)
  • Modestep – Bite the hand

 

The game is called Bass Cannon, me being lucky with two CGMA students in my house, Aran Anderson decided to put a splash page out for me, Thanks man :)

 

Bass Cannon

 

That’s pretty much all I got on my game development, hopefully by tomorrow I will have a fully working version of the game.

 

 



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